This course will cover the fundamentals of OpenGL and OpenGL ES in Android. This course is unique because it covers the mechanics of how OpenGL works and also more practical applications to draw 2D and 3D objects. This is an ideal primer for more complex courses on VR and AR within Android. We'll begin by covering the OpenGL Pipeline and Shading Language. Then we'll look at drawing simple 2D objects and increasingly complicated 3D objects in OpenGL and OpenGL ES. There are practical exercises throughout the course to apply your understanding, and there is a summative project which can form part of your professional portfolio.
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Get Started / More InfoThis Specialization enables learners to successfully apply core Java programming languages features & software patterns needed to develop maintainable mobile...
This is a self-paced lab that takes place in the Google Cloud console. In this lab you will learn how to use some advanced Dialogflow CX features, like how to let...
If you want to become a mobile developer, this course is a good place to start. You will learn about the day-to-day responsibilities of web and mobile developers...
El proyecto final le permite demostrar múltiples habilidades resolviendo un auténtico problema del mundo real. Pondrá a prueba sus habilidades en el desarrollo...