This course is an ideal introduction into creating virtual environments in Android. This course is unique as it covers a range of tools and techniques to create immersive 3D environments, giving you a rounded skill set in this growing field. By the end of this course, you will really be able to bring your VR ideas to life! The first part of the course covers animation, lighting and reflection. We then move onto textures and handling multiple 3D objects. Finally, we'll look at housing all of this within a binocular view to create a VR experience. There are practical exercises throughout the course to apply your understanding, and there is a summative project which can form part of your professional portfolio. This course assumes a knowledge of Android programming and OpenGL. I recommend completing my two Coursera courses on these topics, as these are the perfect primer.
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Get Started / More InfoBy the end of this project, you will consume an API using GraphQL along with Apollo. GraphQL is a more flexible replacement for REST API. Apollo is used to simplify...
This class will teach you the fundamentals of augmented reality (AR), and how to build an AR experience using ARCore. Through the four week course, you'll learn:...
By the end of this project, you will understand some of the practical use cases of Flexbox in easy way which can be helpfull in building modern web layouts. And...
This course teaches basics of monetization on iOS, starting with in-app ads and then moving to in-app purchases. You will learn more advanced in-app purchase integrations,...